Who for:
- businesses wanting to increase productivity in staff
- schools, companies and organisations developing leadership skills in students or
staff
- sports teams
- new group induction
Why:
Staff need to be confident of self and of their colleagues, be able to show initiative,
make decisions, think outside the square, be creative, be able to communicate and
be a team player.
sports teams need to perform using everyone’s strengths and acknowledging weaknesses.
they need discipline and good leadership with clear communication new enrolments
can only gel once they know each other better.
New teams such as new entrants to high school are better off if given the opportunity
to interact, trust and cooperate with each other.
Everyone responds better to social interchanges if they have a common experience
to talk about.
How:
Adventure Dynamics offer a range of experiential training options
from a fun day out to facilitated sessions where effective team development is the
focus. Used effectively, adventure can become a key for unlocking closed minds,
stimulating fresh thinking, encouraging meaningful dialogue and triggering learning
that is transferable to the workplace.
Nothing is standard but is tailored to suit your requirements and your budget.
What:
Look at the options below for an indication of what Adventure Dynamics
can offer, then contact Don to discuss
your training needs.
Option 1 TEAM ADVENTURE
Overview
Designed to bring staff together to work and communicate as a team. The programme
may be as short as a 2 hour abseil off a building in the middle of town. It could
be an expedition up Mount Taranaki/Egmont or a multi-day float trip on the Wanganui
River. Adventure does not always have to be very physical though. There are adventures
such as fishing, treasure hunts in the park and galleries, or getting by with good
team cooperation.
Outcomes:
- Fun
- Relaxing
- Shared experience
- Team effectiveness
- Increased self confidence
Option 2 TEAM PERFORMANCE
Overview
Activities are selected to focus learning on the specific team’s needs. Activities
are sequential and the Experiential Learning Cycle is used to enable transfer of
learning outcomes back to the business, school or sports field.
Outcomes:
- Open communication
- Individual and group leadership qualities enhanced
- Problem solving strategies
- Team cohesion
- Understanding of team structure
Option 3 TEAM QUEST
Overview
Teams compete against each other to reach their final goal. Adventures may be a
round-robin of tasks, or teams may need to complete a journey as in the “Amazing
Race” style where leadership, problem solving and cooperation are essential.